A League of Our Own

Constitution

A League of Our Own is a year-round, dynasty football league consisting of 12 teams.

The Constitution listed below may not be inclusive of all facets of the game but are to be used as a guide for fair play. In situations not clearly defined by the Constitution, the Commissioner reserves the right to make a judgement call in the best interest of the league.

Table of Contents

League Governance

Commissioner Site Powers

The Commissioner has the ability to (in appropriate situations) edit lineups (either current or past), add/drop players, push/undo trades, and edit game scores. Additionally the Commissioner can pause/resume the draft and set/remove draft picks for teams.

Dispute Arbitration

The Commissioner is the final authority on all league matters, excluding disputes with a clear conflict of interest. In situations where a league vote is put forth and the outcome is a tie, the Commissioner will always have the tiebreaking vote.

Rule Changes

In order to change an existing rule, add a new rule, or change a scoring setting, a vote must be called and receive a majority. The Commissioner has the option to veto a rule change.

Collusion

Collusion will not be tolerated. A trade will be vetoed if there is evident collusion and the guilty teams will be removed from the league and forfeit any dues paid. There is no voting on trades.

League Dues

Entry Fees

  • $100 per team
  • Must be paid before the draft begins
  • Will be collected and managed via PayPal and/or Venmo

Penalties

If a team does not pay their dues by the designated date, they are not eligible to participate in the draft. It will be up to the Commissioner on whether or not to replace them.

Payouts

  • 1st Place: $750
  • 2nd Place: $350
  • 3rd Place: $100

Rosters

There are no limits to how many players of one position can be rostered on a team.

PositionStartersNotes
QB1
RB2
WR2
TE1
Flex (W/R/T)2
Superflex (Q/W/R/T)1
BN16
IR4only players labeled IR and OUT will be allowed
Taxi Squad3players with less than 2 years of experience in the NFL

Waivers & Trading

Waivers

A Continuous Waivers system will be used instead of Free Agency. Waivers clear at 3AM ET each day so everybody has a chance to catch up on the news and make decisions on who to pick up from the available player pool.

  • Teams will receive $200 for a Free Agency Aquisition Budget (FAAB) at the start of the off-season (right after startup or rookie draft)
  • FAAB dollars are tradeable

Trades

  • Trades will be processed right away. If collusion is suspected, the matter will be put to a vote.
  • Trading is allowed during the offseason
  • Trade deadline is the end of the 13th week
  • Draft picks are tradeable up to 3 years in the future

Drafts

Startup Draft

  • The draft order will be randomly assigned via the Sleeper platform once every team pays their entry fee
  • The startup draft will follow a snake format
  • Each pick will have a maximum time limit
  • Teams that do not pick within the time limit will have the computer auto-pick for them
  • Trading draft picks is allowed during the draft

Rookie Drafts

  • The draft order will be assigned in inverse order of the previous year's standings
  • There will be 4 rounds
  • The draft will follow a linear format just like the NFL draft (1.01 has 2.01, 3.01, 4.01)
  • Each pick will have a time limit of 10 minutes
  • Teams that do not pick within the time limit will have the computer auto-pick for them
  • Trading draft picks is allowed during the draft

Any undrafted rookie will be treated as a common free agent. If they are unavailable in the database you must message the Commissioner to claim them and leave a spot open on your roster once they confirm your request. If no spot is open when the player becomes available then there will be no priority given to the team that claimed them.

Schedule & Playoffs

Regular Season

  • The regular season lasts from week 1 to week 14
  • The match schedule will be randomly generated at the start of each season

Playoffs

  • Playoffs begin week 15 with the Championship game occurring week 17
  • The top 6 teams from the regular season will be in the playoffs

Toilet Bowl

  • The bottom 6 teams at the end of the regular season will compete in the Toilet Bowl
  • The lower bracket teams play to avoid battling for last place (💩 King). The losing team from each round gets flushed to the next round
  • The Toilet Bowl has no bearing on draft order

Scoring

Passing

Type of PlayPoints
Passing Yards+0.04 per yard (25 yards = 1 point)
Passing TD+4
2-Pt Conversion+2
Pass Intercepted-2

Rushing

Type of PlayPoints
Rushing Yards+0.1 per yard (10 yards = 1 point)
Rushing TD+6
2-Pt Conversion+2

Receiving

Type of PlayPoints
Reception+0.5
Receiving Yards+0.1 per yard (10 yards = 1 point)
Receiving TD+6
2-Pt Conversion+2

Misc.

Type of PlayPoints
Fumble-1
Fumble Lost-2
Last Updated: 04-21-24